The purpose of the exhibition is recognition and expression of the emotions that accompany us in everyday life, such as gestures and facial expressions, and the attributes of these feelings.
The purpose of the exhibition is recognition and expression of the emotions that accompany us in everyday life, such as gestures and facial expressions, and the attributes of these feelings.
Body language says nothing less than do words - non-verbal language is a rich and complete form of communication. In this game we will practice our pantomime skills.
In this game we will practice the skill of asking questions, in order to disclose sufficient information in order to discover the identity. While the game will teach about common and similarities between objects within categories, and the separation between different categories.
Emotions have names, but we do not always use the proper words to explain what we feel. To explain what we feel. Sometimes we do not even know how to explain what was going on inside us. The game of photos and movies displays the names of different emotions. This game will give visitors a chance to look closely at videos, naming animal's emotions and ...
The Emotions Room gives visitors a chance to experience, identify and feel a wide range of emotions, which children are not so familiar. Kids understand a relatively limited range of emotions, but through parent-child working together, they can "sink" into the auditory and visual experience that gets them to identify emotions in animals that appear in movies, and within themselves.